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	<title>Comments on: when virtual and physical worlds meet</title>
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	<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/</link>
	<description>a blog about information</description>
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		<title>By: Intellecto Klepto</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-495684</link>
		<dc:creator>Intellecto Klepto</dc:creator>
		<pubDate>Wed, 04 Mar 2009 11:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-495684</guid>
		<description>[...] across this on twitter this morning. Its in reaction to something that I briefly touched upon earlier in the [...]</description>
		<content:encoded><![CDATA[<p>[...] across this on twitter this morning. Its in reaction to something that I briefly touched upon earlier in the [...]</p>
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		<title>By: Nollind Whachell</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-493894</link>
		<dc:creator>Nollind Whachell</dc:creator>
		<pubDate>Sat, 28 Feb 2009 18:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-493894</guid>
		<description>&quot;When Generation M, the mobile multitasking multimedia millenials, spend time online, they’re not sacrificing face time with their friends and family.&quot;

Correct but they&#039;re often sacrificing other things instead. I mean the ability to block out surrounding distractions to focus on a virtual conversation shows great focus, yet at the same time you have a disconnect of physical presence awareness to achieve this (i.e. walking out onto the street and getting hit by a bus). In addition, the ability to have a virtual private conversation with anyone anywhere is great, yet in truth you&#039;re publicly broadcasting your conversation to everyone around you which often shows a lack of etiquette (values) on your part.

Anyways my point here is that depending upon what you do, these traits or abilities you&#039;re learning could be beneficial or hazardous to your job. Thus some organizational cultures may demand them, while others will avoid them. From my personal perspective, the benefits of mobile virtual face time don&#039;t outweigh the traits being learned which I view as negative ones.

If however individuals place physical limitations on their virtual interactions (i.e. step to a small private area to talk to someone), then you&#039;ll often have amazing and balanced results. I mean for those who are aware of virtual community building, this is a common approach often used in creating real, vibrant and meaningful communities online. In effect, the more you place physical limitations and restrictions on the virtual environment, the more real the community becomes. The Well is a perfect example of this.</description>
		<content:encoded><![CDATA[<p>&#8220;When Generation M, the mobile multitasking multimedia millenials, spend time online, they’re not sacrificing face time with their friends and family.&#8221;</p>
<p>Correct but they&#8217;re often sacrificing other things instead. I mean the ability to block out surrounding distractions to focus on a virtual conversation shows great focus, yet at the same time you have a disconnect of physical presence awareness to achieve this (i.e. walking out onto the street and getting hit by a bus). In addition, the ability to have a virtual private conversation with anyone anywhere is great, yet in truth you&#8217;re publicly broadcasting your conversation to everyone around you which often shows a lack of etiquette (values) on your part.</p>
<p>Anyways my point here is that depending upon what you do, these traits or abilities you&#8217;re learning could be beneficial or hazardous to your job. Thus some organizational cultures may demand them, while others will avoid them. From my personal perspective, the benefits of mobile virtual face time don&#8217;t outweigh the traits being learned which I view as negative ones.</p>
<p>If however individuals place physical limitations on their virtual interactions (i.e. step to a small private area to talk to someone), then you&#8217;ll often have amazing and balanced results. I mean for those who are aware of virtual community building, this is a common approach often used in creating real, vibrant and meaningful communities online. In effect, the more you place physical limitations and restrictions on the virtual environment, the more real the community becomes. The Well is a perfect example of this.</p>
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		<title>By: Tor Hershman</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-492933</link>
		<dc:creator>Tor Hershman</dc:creator>
		<pubDate>Fri, 27 Feb 2009 01:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-492933</guid>
		<description>Well, methinks moi&#039;s &quot;Krispy Krisha&quot; sums it all up.</description>
		<content:encoded><![CDATA[<p>Well, methinks moi&#8217;s &#8220;Krispy Krisha&#8221; sums it all up.</p>
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		<title>By: Sacrificing TV</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-490657</link>
		<dc:creator>Sacrificing TV</dc:creator>
		<pubDate>Sun, 22 Feb 2009 07:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-490657</guid>
		<description>[...] confused of calcutta: We have to keep remembering this. When Generation M, the mobile multitasking multimedia [...]</description>
		<content:encoded><![CDATA[<p>[...] confused of calcutta: We have to keep remembering this. When Generation M, the mobile multitasking multimedia [...]</p>
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		<title>By: Farhan Rehman</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-490438</link>
		<dc:creator>Farhan Rehman</dc:creator>
		<pubDate>Sun, 22 Feb 2009 02:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-490438</guid>
		<description>That&#039;s great :)
I was just starting to feel like there&#039;s something missing in all this social tech, without the social and you&#039;ve hit the nail right on the head... It is indeed being social in realtime, and co-ordinating activities through the social web that make it such enabling tech.</description>
		<content:encoded><![CDATA[<p>That&#8217;s great :)<br />
I was just starting to feel like there&#8217;s something missing in all this social tech, without the social and you&#8217;ve hit the nail right on the head&#8230; It is indeed being social in realtime, and co-ordinating activities through the social web that make it such enabling tech.</p>
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		<title>By: David Harvey</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-489797</link>
		<dc:creator>David Harvey</dc:creator>
		<pubDate>Sat, 21 Feb 2009 10:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-489797</guid>
		<description>This is just the point that Clay Shirky makes when he talks about how society over generations has absorbed the cognitive surplus (his term, and a great one) available when people no longer have to spend 24/7 meeting basic needs. In the industrial revolution, it was gin, in the suburban age, TV sitcoms. We&#039;re in the first era where cognitive surplus can effectively be given over to production rather than consumption: it&#039;s as big a change as any that&#039;s hit society. Transcript is at http://www.herecomeseverybody.org/2008/04/looking-for-the-mouse.html , video at http://blip.tv/file/855937</description>
		<content:encoded><![CDATA[<p>This is just the point that Clay Shirky makes when he talks about how society over generations has absorbed the cognitive surplus (his term, and a great one) available when people no longer have to spend 24/7 meeting basic needs. In the industrial revolution, it was gin, in the suburban age, TV sitcoms. We&#8217;re in the first era where cognitive surplus can effectively be given over to production rather than consumption: it&#8217;s as big a change as any that&#8217;s hit society. Transcript is at <a href="http://www.herecomeseverybody.org/2008/04/looking-for-the-mouse.html" rel="nofollow">http://www.herecomeseverybody.org/2008/04/looking-for-the-mouse.html</a> , video at <a href="http://blip.tv/file/855937" rel="nofollow">http://blip.tv/file/855937</a></p>
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		<title>By: Reggie Greene / The Logistician</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-489667</link>
		<dc:creator>Reggie Greene / The Logistician</dc:creator>
		<pubDate>Sat, 21 Feb 2009 04:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-489667</guid>
		<description>It takes a different conceptual leap to go there.  To many in their late 50s and 60s, it takes time to appreciate these tools, and how they can be employed.  However, once we do so, and relate it to familiar, then it all becomes exciting.</description>
		<content:encoded><![CDATA[<p>It takes a different conceptual leap to go there.  To many in their late 50s and 60s, it takes time to appreciate these tools, and how they can be employed.  However, once we do so, and relate it to familiar, then it all becomes exciting.</p>
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		<title>By: Paramendra Bhagat</title>
		<link>http://confusedofcalcutta.com/2009/02/20/when-virtual-and-physical-worlds-meet/comment-page-1/#comment-489531</link>
		<dc:creator>Paramendra Bhagat</dc:creator>
		<pubDate>Fri, 20 Feb 2009 22:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://confusedofcalcutta.com/?p=1595#comment-489531</guid>
		<description>Generation M is on the right track. I agree. We overglorify the pre-tech past sometimes.</description>
		<content:encoded><![CDATA[<p>Generation M is on the right track. I agree. We overglorify the pre-tech past sometimes.</p>
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